Schedule: Ubiquitous web sessions
Ubiquitous Web Day — 15 May 2007
As the web
reaches further into our lives, we will consider the increasing
ubiquity of connectivity, what it means for real world objects to
connect to the web, and the increasing blurring of the lines
between virtual worlds and our own.
This day
will be of interest to anybody working in technology around mobile
devices, RFID, ultra-wideband, Second Life, location-aware
services, Google Earth and similar topics.
To register for the Ubiquitous Web Day, you can either register for a conference Gold Pass, or register solely for the Ubiquitous Web Day. Registration fees and online form.
The W3C Ubiquitous Web Applications activity aims to make it easier to create distributed Web applications involving a wide diversity of devices.
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Physical hyperlinks promise to bring the web to the physical world. We present a history of physical browsing applications, alongside recent mobile experiments and prototypes.
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Many of the most interesting uses of the ubiquitous web rely on knowing where someone or something is. How can we find this information and what can we do with it?
Read more.
Online virtual worlds are becoming graphical, mainstream and popular. Find out how developers are using HTTP to bridge between the metaverse and the real world.
Read more.
Making Web apps interact with common "sensor" hardware on mobile devices requires scripting APIs to that hardware -- APIs that haven't been standardized yet. This session looks at what's needed.
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Imity is a live experiment piggybacking mobile identity and a social web on the ubiquitous world of bluetooth cell phones.
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Using examples of applications to illustrate the semantic disturbance that takes place when then web hacks objects of everyday lives and when it makes them disappear.
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This BOF session focuses on discussion of mechanisms for enabling
Web developers to create "location aware" Web applications,
through access to user geolocation information exposed to browsers.
Read more.